Recent Discussion Reporting Misconduct in the Community 1 RGL S13 Invite Happenings/Discussion 20 TF2 update for late 10/30/23 (10/31/23 UTC) 1 RGL 6s S13 Invite Stage 2 Group A: The Darkest. 014. Nothing has changed. cl_interp_ratio 2 should give you the best hitreg with "normal" ping. Therefore, your cl_interp setting is incorrect. Originally posted by BezaoBuilder: Originally posted by BALLS!!!1: Interp absue is trying to emulate backtrack (a feature in many cheats) but sucks at doing so. cl_pred_optimize 2. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. 0227272;cl_interp_ratio 1. (SteamsteamappscommonTeam Fortress 2 fcfg) i've put all the commands in there, and, if you want you can delete the "optional" part on top via notepad, and then overwrite the original. // display, they are useless. Changing the cl_interp variable to 0. 0. As with tf2, I like to set my interp to the lowest value as my shots are usually more accurate. E Dps colocar esse comando netsh int tcp set global chimney=enabled. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. I said to them that this was a case of cl_interp abuse. cfg and always will be finearcfox72 • 6 yr. In regards to interp, setting it to "0" will set it to the lowest rating possible. #6. Toggle navigation CFG. Profit Last edited by Beep Boy; Jul 21, 2022 @ 12:40am #3. cl_interp_ratio 2. That being said of course a lower interp setting makes them fire quicker. These type of spies can be extremely annoying, especially because of the bullsh!t kills that they can pull off. [deleted] • 8 yr. I don’t know why it does this but having a higher cl_interp setting does make projectiles come out slower. TF2 how to create autoxec. posted about 4 years ago. 2, etc]Ok you can do this in console before you join a game, when you are dead in spectate or just waiting in spectate before picking a team. 10 FlabbergastedTwink • 6 yr. Thankfully, this is easy to do. If there are a lot of tall spiked lines coming from the graph, the server has problems with packet loss and you should find a different server. mat_mipmaptextures 0. #10. restriciton and can be very frustrating sometimes. First, I tried opening the console during a casual match and typed cl_interp 5 ,like I saw in that. default cl_interp_ratio = 2. cl_interp_ratio 1. 0. I know it's akchyually cl_inter 0. 035 cl_interp_ratio 2 cl_updaterate 66 rate 60000 on a good <50 ping, this has worked golden for me. Keep in. And like how the danger sheild requires the other sniper to use it, abusing interp settings in a spy v spy is incredibly unethical. You can also use the snapshots_lan module level to get the lowest interp. 015625 (16~ ms) on 128 tick and 0. rate 80000. 5)). 030303 (lerp: 30. 030303 (lerp: 30. Hello! This tutorial is more for people who are newer to spy or don't play him as often. 0152) and 2 (equal to cl_interp 0. CS does not have extrapolation disabled. limit your interp using cl_interp_ratio. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. vai no menu iniciar e dps digita gpedit. From mastercoms TF2 config; cl_interp 0. Discussions Rules and Guidelinestf2_scientist: since the only things being changed are updaterate, cmdrate, and interp, and the only setting that makes models stutter in certain situations when raised beyond the norm is interp, it can be inferred that the lowered interp is working. It is essentially borderline cheating, although that's from my subjective experience with dealing with people who use absurdly high interp values. By reducing the packet loss between you and the game server, it seeks to make your shots faster. It's a yes and no, simply hitreg and collision in. cl_interp 0. trash Mar 20, 2017 @ 4:00pm. If you want to manually add the settings to your own config, add the following commands to autoexec. This means arguing about. cfg. AnapiaDarkus • 9 mo. The server assumes the interp to be whatever is reported by the client and thus you can't change it while connected. Community News tf2pickup. how it works is, the server sets your "real" interp to the largest of cl_interp or cl_interp_ratio* (1/cl_updaterate); if you set cl_interp to 0, then since the default cl_interp_ratio is 2, it will set your real interp to. cl_hud_playerclass_use_playermodel <0/1> - Sets whether or not the player's model is used on the HUD (Default: 1) cl_interp <0. 2, 1. The default interpolation delay is 0. Changing the default fov from fov_desired 75 to fov_desired "90". It didn’t work. This is just a guess, but I think it's your network settings. 0: client archive userinfo notconnected: Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate). Put your launch options in there like so: (Part after the interp_ratio are examples) -cl_interp_ratio 1 -windowed -noborder -full -dxlevel 90. (cl_interp_ratio 1/2) To fix it, set cl_interp, to zero and it should default to the lowest possible value. A couple of the values I gave you are the default values, but I just. Reply vox00. I highly recommend using cl_interp_ratio over the other since it is more reliable. . 0152;cl_interp_ratio 1;cl_lagcompensation 1;cl_pred_optimize 2;cl_smooth 0;cl. // This is hitscan cl_interp 0. 10. 015 (lerp: 15. Members OnlineAlright guys, these are the tf2 network settings i have been using: cl_cmdrate 67 cl_interp . 015 or 0. Works fine for me, for both hitscan and projectile weapons. 0152;cl_interp_ratio 1;cl_lagcompensation 1;cl_pred_optimize 2;cl_smooth 0;cl_smoothtime 0. loldude69lolhaha • 9 mo. (still dont know if its placebo or not but its not the question) but its seems that since last update it no longer work so im here just asking for someone to help with a little test it seems that the reason is because u can no longer put cl. I haven't really done anything with my settings after seeing a "fix" a few years back, but I keep missing a lot, especially in melee. 0152 and setting the others the most consistent way. 0152 -- the minimum interp you can run with these settings is 30. Chances are highly likely that you're using the game's default interp, and this video explains all you need to know about making it more reliable. And if u are using some config archive or mastercomfig, u will have to delete them. Team Fortress 2 > General Discussions > Topic Details. Good luck. cl_interp 0. 9. 062 //cl_interp_ratio 1 //cl_lagcompensation 1TLDR: cl_interp's default 0. Impossible. < >Wow, probably the best collective interp info I've seen so far. 0 on both still defaults to the equiv of interp 0 ratio 1, it's impossible to have interp less than a single server tick. Enabling quick switch by default, hud_fastswitch "1". Same goes for other classes, but much more noticable. Good connection (1. Well I'm sorry projectiles are funky in tf2! No but seriously, CL_interp makes about 0 difference in macro other than better play for those with borked computers Stop hating because of one incident #2. • 20 days ago. 0303/interp_ratio 2 TF2 isn't using the previous packet/snapshot to interpolate it uses the next one. The default values for these commands are functional and will allow you to play the game, but they still put you at a disadvantage. #1. 014. 100 (or 100ms). The second number is cl_interp_ratio divided by cl_updaterate. I'm currently using cl_interp 0. . Team Fortress 2 > General Discussions > Topic Details. What is Cl_interp TF2? A spy that abuses cl_interp is basically a player that by using certain commands, such as cl_interp, increases his/her delay between when he/she presses the button and when the server registers it. Diner 50. This is why you can get killed by a direct grenade. cl_smooth 1 while watching TF2 STVs and . 5 is too inconsistent. It is recommended to be installed on a blank TF2, without any prior configs installed. 05 This config will help with. and it doesnt change my interp to 0. What is the cl_interp command and what does it do? I'm relatively new to TF2 and I recently started practicing headshots. 0152 for this //cl_interp_ratio 1 //cl_lagcompensation 1 //cl_pred_optimize 2 //cl_smooth 0 //cl_smoothtime 0. org launches tf2pickup. Все. 2ms, it doens't shift. 01 cl_updaterate 66 // The tricks to get 1. Please include cl_interp, cl_interp_ratio, rate, cl_cmdrate, cl_lagcompensation, etc. You should see Asia. Note the huge differences between some of your settings (such as rate, cl_cmdrate, cl_updaterate) Try saving your current autoexec. notzkah. After nine years in development, hopefully it was worth the wait. Also prevents console getting spammed). fatlaced. cl_interp . ) cl_interp 0 (This is interpolation. -use cl_interp and basically cheat -or play legit, walk up behind someone, stab them in the back, but for some reason it doesn't register as a backstab for some unknown fucking reason so you just do 40 damage and then die Reply dru26. Source: I changed the interp value to see if there was a difference - high interp gets. txt and add the following cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1cl_interp = ((cl_interp_ratio / cl_updaterate) + Jitter) Jitter is half of the max difference from the normal ping one has. So for example default setting for TF2 for interp is “cl_interp . -6 Frags – +. 0303 cl_timeout 60 cl_pred_optimize 2 net_maxpacketdrop 0 rate 80000. 5 // Use an interp timing that accounts for occasional snapshot interval drops. in my class cfgs depending on the class and weapons they use. I used to play tf2 (quit like 6 months ago), and back then I understood how these settings interacted with each other. cl_interp 0 cl_interp_ratio 2 rate 786432 cl_updaterate 128 cl_cmdrate 128 #1. Interp Exploit Kicker (Kicks players trying to abuse interp to get easy facestabs (cl_interp 0. ago. Yup. cl_interp_all is a console variable available in all Source games. //. 033, with both using cl_interp_ratio 1. 034 cl_smooth 0 cl_smoothtime 0. However, there's usually a 0. Although this plugin is meant to fix this exploit in TF2, it can be used for other games as well, although I don't think this exploit is used in other games as much. After nine years in development, hopefully it was worth the wait. cl. The most crucial of these is the optimal interp settings for TF2. Cl_interp is not a boolean, it will not be 0 or 1. cl_interp 0. 01” cl_updaterate “40” rate “35000” I’ve tried messing around and changing the cl_interp, but it seems to have no effect. #3. cfg I have my cl_interp 0. tf2-settings. If you Interp (labeled Lerp in orange) is above 15. 0325 cl_interp_ratio 1 rate 97000 cl_updaterate 6 6 cl_cmdrate 66 comments sorted by Best Top New Controversial Q&A Add a Comment. 1. tf2 will still be alive by 2025. these will make all of your attacks more consistant. You can always grab a network config that lines up with your general internet preformance. The HUD is pretty obvious but I don't believe he's ever mentioned anything else. . • 4 yr. #1. It depends, you should test and see what's the best settings for yourself. Try using the following commands, put them in a notepad document, save it as autoexec. the remainder of cl_interp divided by interval per tick is discarded on the server but not the client. = x) next to your current settings. I suppose you should use cl_interp 0 and ratio 1 only on LAN, however interp 1 and ratio 1 or 2 depends on your preference I go with interp 1 and ratio 1 online if I have about 30 ping. For this video, I'm using an older version of TF2 from before the patch. 2. I realized that the other one is better for both projectile and hitscan, the ratio 2. ago. 0. I am pretty sure this 0. => "cl_interp_ratio" : Like I said before, to make interpolation (interp = interpolation if you didn't understand) very simple, the interpolation is computed like that. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. 4, 1. 033So with cl_interp 0 and cl_interp_ratio 2 you would have 0. Setting plain interp to 0 will use the lowest value based on your rate settings. Howdy fellas!Today here are some tips on how to deal with spies that abuse the cl_interp commands. What is the cl_interp command and what does it do? I'm relatively new to TF2 and I recently started practicing headshots. You can not get away with this in TF2. fedgangstalker. Save the the . 1. 2 is great for airshots and projectiles but sucks at hitscan. I just use interp 0 for all my classes. r_rimlight 0. rate 35000. 5Mbps, little packet loss): cl_cmdrate 66. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Only time you can do it. 1 is the default in tf2 combined with cl_interp ratio 2, I use this rarely if it's too much and results in you shooting. cl_updaterate 66. A lot of snipers and hitscan players run cl_interp at ~33. Between 1 and 2 is a varying tolerance for the amount of network jitter your client can tolerate. use the recommendation above. He could be talking about a cl_interp for better connection and not laggier. cl_interp_ratio 2. The game will automatically use the highest between cl_interp and cl_interp_ratio / cl_updaterate (note that. I advise to try the least value (0) and gradually increase it if you meet any problems. your console will then show cl_interp as 0. //Good connection cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. That is not cl_interp. messiTHEGOAT |. Newlines in names (Some cheaters do this in TF2). cl_interp : 游戏数据在你 游戏 客户端中表现的微调(笔者认为做画面上微延迟处理) ,这个功能会完全影响到你的“手感”,被公认为使用飞行物武器如士兵、爆破手的最佳参数为:0. 2020-03-05 12:00. TF2 looks at 2 numbers and chooses whichever value is higher. A moderate, consistent framerate is much more. 0152. cl_interp 0. A common. Skip to content. #1. 01;cl_updaterate 67;rate 60000;echo goodnet_enabled"I think it's complete bullshit and should never be used in a real match, but I wanted to try it out with a friend. 01 cl_updaterate 66 rate 60000. interpolation period = max( cl_interp, cl_interp_ratio / cl_updaterate ) You have cl_interp set to 0 so it is using the other side of the function. cl_interp_ratio: set to 1. hit scan might do well at . #13 superblyat. I don’t know why it does this but having a higher cl_interp setting does make projectiles come out slower. Exmaple. Лерп можно поменять консольной командой cl_interp <time>, где <time> - время в секундах. trowel. 01515151515. Aug 15, 2019 @ 8:07am Originally posted by solaris: Originally posted. cl_interp . cl_interp 0 and cl_interp_ratio 2 is equivalent to (1000/66) * 2 = 33. 1" ) min. Your rate should be based off these such that you are actually receiving all 66 and able to send all 66. The song is Ragtime, from the Don't Starve OST by Klei entertainment. If i manually execute them it gives this error: Can't change cl_interp_ratio when playing, disconnect from the server or switch team to spectators Can't change cl_interp_ratio when playing, disconnect from the server or switch team to spectators Can't change cl. Also keep a backup of your old and current config files. ex: . considering it's a topic that have been answered multiple times since the update simply googling 'cl_interp settings tf2' would give you ther answer, did it my self and came across kaja's guide which does an excellent job of explaining when to increase interp and what values to use. -2. (DISCLAIMER DO NOT DO. In your case, that's 1 / 67, or . 0 interp is impossible unless offline or local server. Colocar em Habilitado e vai em baixo. cfg. TF2 looks at 2 numbers and chooses whichever value is higher. The internet speed is not my problem, the game's settings are. Cl_interp is still governed by cl_interp_ratio, which you should set to. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. themikers. cl_interp_ratio 1. rate 97000. cl_lagcompensation 1. 2ms) cl_interp_ratio 1 It's a yes and no, simply hitreg and collision in general can be jank but you're still able to. . Settings above are your only option in reducing delay in TF2. Vai em Modelos Adminstrativos > Rede > Agendador de pacotes QoS. Interpolation Interpolation is a mathematical term. Open the file and add these lines to it. 015152 wich loads of people claim to be the minimum. 031 is the lowest possible value a CSGO server can have. cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. // desirable than a variable but sometimes high framerate. . 0325. The cl_interp 0. Team Fortress 2. Some of us play in Australia. If you have cl_smooth 0 while watching STVs or . (Your rate is lower than default which is 80000, updaterate. just another one of those “i got a 4k on this interp clearly it should be at 0. This might actually be because of jitter, so that if you get a packet slightly late WHILE dropping the packet before it, it still interpolates to it. Cl_interp abuse should be bannable. Deafault: C: -> Steam -> steamapps -> common -> Team Fortress 2 -> autoexec I dont have an autoexec folder! Autoexec Part 1 Autoexec can also bypass some things that sv_pure 1 blocks (i. trash. It is highly advised to set your interp itself as low as possible. 1 cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 1 cl_smoothtime 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. What is the best cl_interp for each class? Obviously projectile vs hitscan. Running cl_interp_ratio 2 and cl_interp . See full list on tradeit. After adjustment So after I adjusted, my fps and ping remained, but the values on the right side becomes what the two servers are, 64 ticks/s. Backstab him in the face 5. It has always been this way for me, no change after this update. GitHub Gist: instantly share code, notes, and snippets. 0303. 5" I have heard plenty of people complain about it and how it is abused. No. Create a text file named Protect. cl_interp 0;cl_interp_ratio 1 // Reduce entity interpolation times to a minimum. The cl_updaterate, cl_interp_ratio, and cl_interp ConVars control interpolation (and lag compensation) in the following relationship. Ping is important because the higher it is the more delayed your view of the game is compared to what's actually going on on the server. A. Join. usually I use hitscan which is cl_interp . 0152 hitscan = . The worse part of it all is the delay between your actions and the server. CentOS-Gamer • 8 yr. I use cl_interp 0 in the above image to get the lowest possible cl_interp value. Dewa Nov 2,. If I play with a high cl_interp value (let's say cl_interp 0. >sv_client_min_interp_ratio 0. cl_interp is a setting bad spies use to abuse controlled lag to get easier backstabs. cfg file that give me slightly better FPS: mat_phong 0. This is because then you will use the smallest possible time interval the server allows. cl_interp = 2 / 66 = 0. ive had my cl_interp the same ever since i played this game. 0152 and setting the others the most consistent way. But if i type cl_interp 1 (more lag) my sentries wont lag, but i have a more ♥♥♥♥. cl_interp_ratio <1-2> - This will determine the set interp with dividing your cl_updaterate based on what you set, 1 for projectiles, then 2 for hitscan weapons (Default: 2) cl_mvm_wave_status_visible_during_wave <0/1> - Turns HUD display always showing the robots left in a Mann vs Machine wave off/on. 0152You can manually enter these in the console, or. This will automatically put you on the servers default tickrate regardless of what it is. Use b4nny's or a FPS optimizing Team Fortress 2 autoexec. This will insure the best general registration. MUSIC -- Radial (OST Version) - Bomberman Hero SilvaGunnernot good spy forgive meAltering your lerp shouldn't affect your framerate or internet - it will however make the common infected's movement choppy. Set cl_interp_ratio to 2, unless you have a very good reason to use a different value. 2016-10-22 06:55. 035 (0. and you should really have cl_interp 0 or cl_interp 0. You can check your work by just typing out the first part of the command (cl_updaterate) and see that the old default is back. 4. cfg with notepad and delete everything inside. I used to play with a cl_interp setting of 0 or 0. cl_interp 0. ago. People complained about him and called him a hacker and the spy didn't react. 01 cl_interp 0 cl_interp_ratio 1 I don't know if the bosses look weird or not with that since I don't play bad maps, but having good net settings is better than fixing this. 5, 2. 050 **I do not really fancy the adding to each class same interp command over and over. Help with laggy sentry animations. Perhaps you misunderstand what cl_interp 0 means. I know it's akchyually cl_inter 0. Community News tf2pickup. ago. 0325. 02 cl_interp 0. cl_cmdrate 30 cl_interp 0. and abusing lag to score stabs you didn't deserve is not a good way to learn spy. The first video fully featuring my new audio setup!0 Frags – +. You can safely go down to a lerp of 60 (use the following: rate 30000; cl_cmdrate 30; cl_updaterate 30; cl_interp_ratio 1; cl_interp 0. Beginners will have a difficult time using it. Interp settings. reason for the post: recently decided to start using custom interp but while scout and solly feel better now, medic’s arrows feel.